25/11/2025
Planning a team event in Berlin that doesn’t feel like table football, mulled wine, or “Could everyone please return to the breakout session?” is sometimes harder than any riddle at EXIT.
Luckily, there’s something that wakes everyone up instantly: 66 minutes of puzzle time in an Escape Room – plus a team-building session that picks up exactly where group dynamics get interesting.
And that’s where Felix comes in.
He’s been part of EXIT since 2016, a team coach, and someone who has guided hundreds of teams through their missions. He watches how groups operate and helps them make sense of what happened afterwards.
Felix sees the same thing with every group:
An Escape Room puts everyone on the exact same starting line. In everyday work, colleagues bring their experience, roles, responsibilities, or seniority into every situation. In an Escape Room, none of that matters.
The puzzles are designed so that no one has a knowledge advantage going in. And that’s what creates the real magic:
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Because many companies asked for a meaningful follow-up after the game, EXIT developed the CAPE format a few years ago – based on insights from hundreds of observed Escape Room sessions.
The goal is not to sort people into personality types.
Felix is very clear about this: After one hour of gameplay, no one can produce a valid personality profile.
Instead, CAPE focuses on four principles that successful teams share – both in Escape Rooms and in everyday work:
Cooperation – working together, not in parallel
Appreciation – bringing in all voices, especially the quiet ones
Communication – clear, direct, helpful
Execution – turning ideas into action
Before the game starts, Felix briefly introduces these four principles.
During the mission, he observes the team – supported by the gamemaster who watches the group the entire time.
Afterwards, he selects 3–5 situations that reveal something important about the team.
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It happens all the time: The team is stuck, no one knows what to do – and suddenly someone who’s usually more reserved brings the perfect idea.
That changes perspectives. And strengthens appreciation.
At EXIT, teams have 66 minutes to escape.
That quickly reveals whether information lands clearly, whether someone takes over too strongly, or whether everyone truly gets involved.
Some missions (like the horror escape room Madhouse 101) add tension or mild scare moments.
You see immediately how teams react under pressure – without exaggeration.
Felix emphasises:
This is not a psychological experiment.
But it is an honest snapshot of team dynamics in unfamiliar situations.
After the game, the team sits down with Felix.
He adds context, asks questions, uses simple tools like the Feedback Matrix (“What went well? What was difficult? What should we do more or less often?”) – and lets the team come to its own insights.
No evaluation. No overinterpretation. No “deep coaching”.
Just a practical conversation about what happened in the room and how it connects to everyday work.
Even without long-term coaching, the same patterns show up repeatedly:
Felix puts it nicely: “An Escape Room can break up team structures for a moment – and that’s often enough to set something in motion.”
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Felix keeps it realistic: There are no rules.
But: Experiences that help teams learn are almost always worth repeating.
Whether once a year, twice a year, or as part of a regular team ritual – each company can find the cadence that fits.
Escape Rooms create something that classic workshop formats rarely achieve: They reveal team dynamics without filters, bring people together at eye level, and make collaboration instantly tangible.
Felix often uses a saying that has long been attributed to Plato but actually traces back to Richard Lingard (17th century):
“You often learn more about a person in one hour of play than in a year of conversation.”
Not historically clear – but in Escape Rooms, very true.
Right now is the ideal moment to plan a team event in Berlin:
With 12 missions across physical Escape Rooms and VR games, a central location at S+U Friedrichstraße, space for groups of up to 100 people, and the optional CAPE workshop, you’re perfectly equipped.
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